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Pipeline · Structure

Structure — chapters & scenes

This is where the plot stops being a shape and becomes a worked-out story. The StoryGraph gave you the foundation; Structure turns it into the actual chapters and scenesyour book will have — a far more detailed plot than you started with. The order is deliberate: first the chapters, then the scenes inside them.

The Structure screen — acts and chapters, each with its goal, characters, locations, key events, tension and hook, and a chapter broken into scenes
The book structure: acts → chapters (each fully worked out) → scenes.
Where this fits. Structure sits between the plot and the prose. Everything upstream — your world, book settings and StoryGraph — feeds into it; everything downstream — the scene vectors, the bible, the rendered prose — is built from it. Get the structure right and the writing has a solid plan to follow.

Step 1 — the chapters

First the book is laid out as acts and chapters. Each chapter is worked out in full — not just a title, but everything the writing needs to honour:

  • Chapter goalwhat the chapter is driving at — its one-line purpose in the arc
  • Characterswho’s present in the chapter
  • Locationswhere it takes place
  • Key eventsthe beats that must happen in it
  • Tensionhow much pressure the chapter carries (it climbs across the book)
  • Hookthe line that pulls the reader into the next chapter

Update structure generates or regenerates the whole chapter skeleton from your synopsis and StoryGraph. You can also Regenerate or Edit any single chapter — the plot is yours to tune before you go deeper.

Step 2 — break into scenes

Once the chapters are right, each one is broken into scenes. A chapter of “Serra vows to redraw her drowned city” becomes three concrete scenes, each with its own concept — the granularity the render actually writes from. Break into scenes does the whole book at once; Break into N scenes on a single chapter does just that one (the scene count comes from your book settings).

Tip — use Bronze or Silver here. Structure and scene breakdown are structuralwork, not final prose, so a fast tier is plenty — save Gold for the render. (Gold on a whole-chapter breakdown can also run long; if a request ever times out, the work still finishes in the background — just refresh and the scenes will be there.)

With the chapters worked out and the scenes laid in, the plot is fully detailed — and the pipeline is ready to derive the scene vectors, the bible, and finally the prose.

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