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StoryGraph · Operators

PAYOFF

PAYOFF cashes it in. It delivers a motif seeded earlier by a PLANT with the same name — the return that makes a story feel composed rather than assembled.

The PAYOFF palette iconThe PAYOFF node as it appears on the StoryGraph canvas
Left: the palette icon you drag from. Right: the node as it looks on the canvas.
PAYOFFOperator
Cashes in a planted motif later, for resonance.
PAYOFF brings back a motif planted earlier — the recurrence that lands with the weight of everything it stood for. It pairs with a PLANT of the exact same motif name.
AffectsDelivers the resonance of a planted motif — the click of a setup returning.
Wire itPlace it where the motif returns meaningfully; set Motif to exactly the planted name.
Parameters
Motifmotif · text
Must match the PLANT’s motif exactly.
AffectsCashes in the planted motif of the same name.
Examplecandle
Use-case variants
  • Full-circlethe motif returns at the end, transformed
  • Escalating echothe motif recurs several times, each heavier than the last
A PAYOFF whose motif name doesn’t match any PLANT pays off nothing — keep the names identical.

In the editor

The PAYOFF parameter editor in the StoryGraph inspector
Select the node and its parameters open in the inspector on the right.
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