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StoryGraph · Node types

Decision

Decision is a choice the character makes — a fork in the path they own. Its point is the viewpoint (who decides) and the turn the choice sets in motion.

The Decision palette iconThe Decision node as it appears on the StoryGraph canvas
Left: the palette icon you drag from. Right: the node as it looks on the canvas.
DecisionNode type
A fork the protagonist owns.
Decision is a beat where a character makes a choice that changes the path. What matters is whose choice it is (the viewpoint) and the turn it produces — the branch the story takes.
AffectsBranches the arc on a character’s own agency; the engine treats it as a turn.
Wire itPlace it where the protagonist must choose. Set the viewpoint to who owns the choice, and name the turn it sets off.
Parameters
POV (who decides)pov · text
The character who owns the choice.
AffectsTies the fork to a character’s agency.
The turntext
The choice and the direction it sets.
AffectsThe engine treats the decision as a turn in the scene contract.
Use-case variants
  • Dilemmatwo costly options
  • Point of no returna choice that can’t be walked back
A decision the character doesn’t truly own (one the plot forces) isn’t really a decision — use an Event.

In the editor

The Decision parameter editor in the StoryGraph inspector
Select the node and its parameters open in the inspector on the right.
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