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StoryGraph · Node types

Reveal

Reveal is where new information lands — becoming known to the reader, a character, or both. Its knowledge-layer “Reveals” field is the whole point: what’s disclosed, and to whom.

The Reveal palette iconThe Reveal node as it appears on the StoryGraph canvas
Left: the palette icon you drag from. Right: the node as it looks on the canvas.
RevealNode type
New information enters the story.
Reveal is a beat that discloses a fact. In the knowledge layer you say what is revealed and to whom (a character, or the reader★). It’s how you control who knows what, and when.
AffectsThe reader’s (or a character’s) knowledge state — what they now know, from this beat forward.
Wire itPlace it where information should land; set “Reveals” to the fact and its observers. Pair it with a GATE upstream to control exactly when the reader is let in.
Parameters
Reveals (secret → to whom)reveals · tags
The fact disclosed, and its observers (reader★ = the reader).
AffectsUpdates the knowledge state — what the reader or a character knows from this beat on.
Use-case variants
  • Reader revealthe reader learns it
  • Character reveala character learns it — maybe before the reader, maybe after
  • Shared revealboth learn it at once
A Reveal with an empty “Reveals” field discloses nothing — fill in what’s revealed and to whom.

In the editor

The Reveal parameter editor in the StoryGraph inspector
Select the node and its parameters open in the inspector on the right.
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